SCALING
VIRTUAL WORLDS
Roblox Backend Architect specializing in high-performance systems.
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-- Defines strict data handling architecture local DataStore = game:GetService("DataStoreService") local Profile = {} Profile.__index = Profile function Profile.new(player) local self = setmetatable({}, Profile) -- Initialize secure session self._session_id = HttpService:GenerateGUID(false) self._data = { Credits = 0, Inventory = {} -- Serialized } print("Session initialized: " .. player.Name) return self end return Profile
4+
Years Experience
100%
Clean Code
SAFE
Data Handling
FAST
Optimization
SYSTEM ARCHITECTURE
OOP & Metatables
Modular classes with memory-efficient inheritance patterns. Reusable systems that scale.
DataStore Systems
Session locking, auto-saving, and data versioning. Utilizing ProfileService for loss-prevention.
Networking
Optimized RemoteEvent usage. Byte compression and secure server-side validation.
INITIATE CONNECTION
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DISCORD
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